This is something I never thought I’d appreciate.
Because Sega Master System and Sega Genesis games (for the most part) come in rugged hard plastic cases (clam shells) I’ve never felt the need to protect the games in my collection. I always felt very lucky next to NES and SNES collectors who have to deal with cardboard cases. So often over the years NES and SNES boxes been beaten to a pulp or often just tossed into the trash.
Sega collectors are not entirely immune to this problem. Nearing the end of the Genesis Sega starting using cardboard cases. And just like Nintendo games it’s often hard to find good condition versions of these particular Genesis titles.
I recently purchased a few Genesis and Dreamcast games from a fellow collector on the neo-geo.com forums. When I received these games they were in clear plastic box protectors. These games actually had their original hard clam shell cases so I took out the game and used the clear protective cases for a few of my cardboard Genesis games.
What I didn’t expect how much nicer the cardboard games looked in the clear plastic boxes. They were given a shine that made them look more similar the games in the hard plastic cases. None of my cardboard cased games are in perfect shape but in these box protectors they look great. So I went online and bought ten more.
They ship flattened and padded with tissue.
One empty and one with a game.
These box protectors even come with clear circular sticker to place on the top and bottom flaps to seal the case closed. They are not needed. I spend so much time removing stickers from cases and games I don’t want to start adding them back. These cases have no trouble staying closed without these stickers.
With shipping and after the exchange from USD these ten boxes cost me $21.20 CAD. $2.12 each is not super cheap for what they are but considering I wont need many it’s certainly cheap enough and I’ll continue to do this for any cardboard cased games that I might pick-up down the road.
A few games decked out in these new boxes.
All of my newly boxed Cardboard games.
On the other spectrum of cheap are BitBoxes.
Right now I have a handful of NES and SNES cartridges in the collection. Almost all are loose carts stacked up on top of each other. Compared to my Sega games they really don’t look very nice. My good buddy Nintendo Joe also wants his collection of Nintendo games to look pretty on their shelves and his solution is to use Universal Game Cases. I was very close to doing the same but for a long while I’ve have been aware of an alternate option called BitBoxes (from stoneagegamer.com).
What held me back is the price. They are not cheap. I decided to try out a few and I bought five BitBoxes; complete with cover art. After shipping and the exchange rate they ended up costing me $12 CAD each. I suppose I’m somewhat acclimatized to the cost because of the $15 Shockboxes that I have been buying for my Neo Geo MVS games but the price is still really affecting how many I’m willing to buy at one time.
BitBoxes for some of my favorite SNES games.
Looking neat and orderly!
These BitBoxes are much lager than I thought they would be. Not near as big as ShockBoxes but definitely much larger than original SNES cardboard boxes.Each BitBox can hold one game and a manual. And they feel very durable.
It’s frustrating… why do they have to look so good?! I’m sure I’ll be getting more as time goes on. My one small saving grace is that my NES and SNES collection will never be as big as my Sega collection. I’m pretty sure about that… some what sure. Maybe? We’ll see.
So I went and have returned from VGCC’s Waterloo Video Game Swap. And something strange happened…
I went home with more money than I came with. And against all odds I did not buy a single game.
Below you can see Nintendo Joe (left) looking like someone who has been standing all day and Flavio to the right.
Flavio and I with our combined Sega Master System (SMS) and Japanese Mega Drive games dominated the Sega presence at this event. If you divide the table in half all those SMS games on the right half are Flavio’s. All the Sega stuff to the left is mine. Flavio’s commanding lead in inventory made him the day’s top earner of the three of us. Flavio said he made just about $1,000 in the five hours we were there. He also had two large boxes of NES games for sale which were very popular.
Nintendo Joe and Flavio!
For myself, I was selling a lot of cheap and often complete Sega Master System games and I thought more would sell. People in Canada seem to be very Nintendo crazy 🙂 But I did sell some; including SMS, Mega Drive, Genesis, ColecoVision and maybe one or two PS2 and xbox original games.
Since Nintendo Joe picked us up and did all the driving Flavio and I split the cost of the table and gas. After my expenses I went home with an extra $260. It’s not amazing but it’s OK.
Busy Busy!
I don’t know Nintendo Joe’s final tally but I’m sure he’ll be posting it soon at MyNintendoDimension. As you can see from the image above this small venue was packed. Which is why we all did so well. People were having a very hard time just walking around!
Even though I didn’t buy anything that does not mean I went home empty handed! Thanks to Nintendo Joe I came home with three Super Nintendo games and Dungeon Lords for the PC. Haven’t heard of Dungeon Lords?! If you’re OK with old games that look old but are still awesome check out Dungeon Lords. I’m sure Nintendo Joe only gave it up because he’s all Mac now and does not have a PC. …but I still love him anyways.
Courtesy of Nintendo Joe. For my Nintendo Corner!
Two of these SNES games are ports of SNK Neo Geo games which added a lot more interest for me with my new found Neo Geo collecting. Nintendo Joe could have easily sold these for $10 each but instead he sent them my way. Thank you! *Update: After becoming more particular about what I collect I ended up giving these back to Nintendo Joe.
Speaking of new games; just before the show I picked up some Master System games from Flavio. He gave me a great deal on a stack of games. It really pays off having friends into the same stuff you are.
For this Game Swap I decided to try something out. Something to get the SegaDude out there! And ingrain myself deep into pop-culture!!
In most of my games I stuck in a business card that I made up using the artwork made for me by EvilKalman. I also scattered these cards on the table top so people could just grab one if they wanted to. The idea was to see if I could find anyone who might want to check out what I have going on here 😀
SegaDude Business Cards!
Before I left for the Game Swap there were 96 of you wonderful people subscribed to my blog. And now a week after handing out my cards at a jam-packed video game venue?!… there are still 96. A quick calculation tells me that is a net gain of zero (0). I bought 250 cards (still have most of them) for $70. Well, whatever, I still think they are cool and I believe Nintendo Joe is a wee bit jealous so they are worth every penny. 😀
When we drove home the car felt just as packed as when we went there. Of maybe ten boxes of stuff 8 were coming home again. I’m done with my doubles and I want them gone! So I start putting them on Kijiji (Classifieds) and that same day I was able to sell my boxed SONY PSP for $80 and the next morning I had sold all of my remaining 66 Japanese Sega Mega Drive games. I was willing to sell them individually but I also offered the entire lot of games for $280. And poof! they were gone. Someone just getting back into the Sega Genesis bought them all. I got rid of them and he got all those games for less than $4.25 each. That’s a win-win in my book.
Don’t forget about Dungeon Lords. It’s an excellent open world action RPG. It’s also good and hard!
It’s such a welcome treat when a new or previously unpublished games gets put on a cartridge and released for retro consoles.
Just recently while browsing Sega-16.com I found out about a game called ‘It came from the Desert’ which was once slated for release on the Genesis/Mega Drive but was subsequently canceled. And now 24 years later it’s threatening to arrive!
We’ve had this treatment before with the Genesis and it’s very exciting every time.
Retail Release coming soon.
I rushed over to cinemaware.com to purchase a copy. …but they’re not ready yet to take pre-orders. The good news is (if you caught this post recently) we’re all in time to get a copy. From the link above you can sign-up to be notified when Cinemaware is ready to take your pre-order.
The release date is set for the 2014 Holiday season; which is not that far off. In fact it’s close enough that I’m surprised that they’re not taking pre-orders now. Fingers crossed that they can hit their release date!
Looks very promising!
For me personally I was extra excited about this release when I found out that Watermelon will be involved. I don’t have many details about the extent of their involvement but I believe they are helping with the physical packaging of ‘It came from the Desert’. Through my experience with Pier Solar I know that Watermelon puts a lot of effort into making a quality product and I’m hoping this will extend to Cinemaware’s effort.
Below are some cool details about the Genesis version that we might finally get our hands on:
“A Sega Genesis/Mega Drive version was to be released in 1990, but was canceled. It is an overhead shooter with the main protagonist running around on foot, although it features more free roaming gameplay than traditional scrolling shooters. Among the differences in play mechanics, the Sega version allowed the player to create powerups that were fashioned by collecting machinery pieces and joining them together in different combinations. The storyline also differs from the game, instead casting the player not as the scientist from the original but as a teenage pest control worker known as Buzz who makes a variety of improvisational weapons with various materials combined with his pest control equipment.
Although the Sega version was never actually offered for sale, it was distributed as a ROM image (for use with console emulators) from the Cinemaware website after the turn of the 21st century. Despite the similarity of camera perspective, the Sega version did not appear to reuse any of the graphical elements created for use in the computer-based versions.”
To the untrained eye (aka the uninterested) this update to my collection is not so significant. But I can see the difference and I had a lot of fun doing it. I had a bunch of Neo Geo AES games pilling up (they’re sooo Huge!) and I wanted to make room for them… Yes, the Sega Dude collects Neo Geo AES and they’ve even managed to worm their way into TheSegaCollection site. I’m not sure what I think about that but the world is not black and white and I am trying hard to come to terms with it.
As I started my collection house cleaning I realized (remembered) that diving in and messing with your collection every now and again is a great way to rejuvenate interest in it. I got to see how many games were is awesome condition and a refresher on the few that I wish were a bit better. But best of all it didn’t take long to remember how much I love seeing a shelf that is absolutely bursting with games. In order to get all of my Japanese Sega Mega Drive games into three shelves (from 3.5 shelves) I really had to utilize every square inch of space. But drawing on my insane Tetris skills I managed what you see below and I was still able to face some of my favorite/cool games to make it look all pretty.
*Hey, did you see? That’s Panorama Cotton down there! 🙂
Look at all of those Sega Master System games. One third of my SMS games where previously on the other book shelf. I’m glad I found room to reintegrate them. Seeing them together really does offer up a lot more impact. Despite having poorer quality artwork, less colour and less over-all polish they really do look great. The Style of the drawings and the white grid backdrop really do mark their era. And they really do look at home with the Mega Drive games yet at the same time they stand out as something special on their own. Speaking of the white grid backdrop my Japanese Mega Drive fooled me. I didn’t realize it wasn’t my boxed Sega Master System until after I had taken my pictures. I don’t have a lot of room for the boxes so I’ll figure out what to do with them later.
Genesis does what Nintendon’t!… because the Super Nintendo wasn’t around for about two years after the Genesis came out. You wont find the SegaDude bashing the SNES. I loved it then and I love it now. But the Genesis is what I had back when video gaming really took hold of me. I had my Master System and I love it and when the Genesis was released I dove in and it never even occurred to me that there might be something else. I love seeing all these kick-butt Genesis games in the next three images below. I feel really lucky that I started collecting so long ago. There a lot of titles there that I just wouldn’t buy if I had to consider today’s prices.
You’ll also notice some cool bead art on a few of the shelves. The Phantasy Star crew and Dark Force were made for me by Nintendo Joe and Sonic, Opa Opa, mini Opa Opa and SEGA were made for me by StopXwhispering. Thank you! to both of you. You did great work and I really do enjoy having them mixed in with the collection.
*Hey, did you see? That’s Musha down there! 🙂
What’s this now? In those two images above… Let me tell you. That’s a little taste of awesome. When the Neo Geo AES first came out I saw two games for it; Nam-1975 and Magician Lord… and they blew my mind. Â They were literally perfect arcade ports. The Neo Geo AES was offering the arcade in your home with no corners cut. And after hearing the retail price my young brain had no choice but to pretend it didn’t exist.
I know already my Neo Geo AES collection wont get much further than it is now. The games are so expensive that I just wont be able to keep up. I’ve decided that I want to have a few nice pieces in my collection from something that was entirely unattainable back in the day. And even though I got my Neo Geo X before my AES I still love having the real deal. These fat and massive cartridges rock; there is so much meat to them! And most of the games are really fun to play.
I also started a mini collection for the Neo Geo Pocket. It’s a cool handheld and I feel like it’s often over looked. You can get a boxed NGP for about $50 plus shipping so it’s not too hard to get the hardware and loose games are cheap enough. *By the way; don’t believe the negative hype about the Neo Geo X. It’s a good system and a great way to get some of the best Neo Geo games in a much more affordable way. Since my Neo Geo AES and Neo Geo Pocket collection are pretty new to me I know exactly how much I’ve spend so far… but I’m not yet ready to share that number 😛 That should tell you something about the AES.
Look at that last shelf. Isn’t it cute? That’s my baby TurboGrafx-16 collection. The TG-16 is another Rock’in system from back in the day. Ever since my friend EvilKalman gave me a free TG-16 with the add-on CD unit I’ve started picking up a few games here and there. I’m tempted to pick up a PC-Engine but I’m thinking I need to stay focused and I’m getting close to deciding what systems I really want. The TG-16 CD unit is region free so I have been able to get a few cheap PC-Engine CD games that run just fine on my unit. I also tried out burned CDs and they also work. I’m thinking that copying a CD back in 1990 was so expensive that NES felt they didn’t need any protection.
Below are two more pictures of the collection. One showing the whole thing in one shot and the other showing my tucked away Nintendo Collection. Nintendo Joe is helping me print up some covers for Universal cases for NES and SNES games so I can make them look nice when on display.
The Sega Collection
Tucked Away Nintendo Goodness.
I really do want to make the whole wall where my collection sites a bit nicer looking. The furniture and games look good but the white wall in the back is a bit stark. The consoles could be setup a bit neater and I need to find a proper home for the TurboGrafx-16 and the Neo Geo AES. It’s time for some growth! …but I’m not quite sure how to approach it yet. So for now phase one is complete; pack’em in there!
This is the second time I’ve been to the Video Game Collector Community (VGCC) Game Swap. The first time myself and Nintendo Joe rented a table and we sold some of our extra games and systems. You can read about those VGCC highlights here. This time around we just went as pure (and giddy) shoppers.
Nintendo Joe and I brought a box and backpack each full of stuff to trade. I always prefer trading vs. spending my hard earned money but trading can be hard to pull off. Specially when you’re The SegaDude. I’ve started to realize that this event is very NES and SNES heavy. That’s not a bad thing but the selection of Sega Master System and Sega Genesis games was much less by comparison.
We were at the event for about five hours and it’s wasn’t until closer the end that I scored most of these new and glorious Sega additions.
First up is a very exciting find for me. Ever since I discovered Mystical Fighter for the Japanese Mega Drive (called Maou Renjishi) I have always wanted the Genesis version. And it’s not often you’ll come across it. Even better I was able to trade for it! I traded a boxed copy of Phantasy Star for the Sega Mark III (no map) for the Mystical Fighter shown below. With this same vendor I also traded Steel Empire for the Genesis for a boxed NEO GEO Pocket puzzle game called Crush Roller.
My new Mystical Fighter is complete and in Excellent Condition. I love it.
Mystical Fighter
Mystical Fighter Gameplay by the Sega Dude
Mystical Fighter is an isometric (Golden Axe style) fighting game and it’s a good game. Not amazing but good. Games like Golden Axe and Streets of Rage have it beat on every count but it’s still a worth while entry. And even though the game will recycle a lot of sprites and send identical but different colored enemies at you the graphics are still good and there is still enough variety in the character designs.
Occasionally I would pick-up and throw an enemy and I was never quite sure how I did it. But it still helped make the combat feel more interesting despite being pretty simplistic. The level design although a little plain still looks good enough and in some stages the environment can be used to hurl enemies off cliffs into some unknown abyss! Of course the same can happen to you but I liked seeing this. It reminded me a lot of Golden Axe where I use the environment to my advantage a lot. I also tried to take advantage of this in the video clip above but you can see it sometimes got the best of me.
Romance of the Three Kingdoms III
ROTTK3Â Gameplay by the Sega Dude
I have a bunch of Japanese strategy/Sim games that I knew I could never play because of the language barrier. So I was curious to try out Romance of the Three Kingdoms III in English. I started the game and I knew right away that I was in way over my head. It is very complex.
There are tons of tasks you can perform and in my very short time playing it I never really understood anything. I just did the best I could to make different things happen for the sake of the above gameplay video. Even still, there isn’t much to show off. It could be a great game but I’d have to spend a lot more time with it to find out. I suspect that for those who like this style game it was great in its day. But I bet it hasn’t aged well.
Next up is Earnest Evans! Check out that cover! Looks like it might be a cool Indiana Jones brawler. So far so good. Power up the game and you get a brief but decent looking into. Then the game starts and that’s were it falls down… flat… on it’s face. The Rag Doll Earnest character is ugly and the added complexity of getting him to crouch or go prone feels completely unnecessary. Even the animation of his whip attack is ugly. This combined with plain graphics and uninspired enemies leaves us with a really weak game.
Earnest Evans
Earnest Evans Gameplay by the Sega Dude
Caliber 50 is actually the first game of these four that I tried out when I got them home. While playing it I was sure it was going to be the worst of the bunch. Unfortunately it’s not good and despite this it’s still better than Romance of the Three Kingdoms III and Earnest Evans.
Caliber 50
Caliber 50 Gameplay by the Sega Dude
Any game (and there are a few) that require you to turn your character clockwise or counter clockwise by holding down the A button and then the C button for the opposite direction is going to feel awkward right from the start. It takes a good while to get use to this and if the game itself is a bit flat it’s really hard to justify the effort.
Sometimes it was dificult to get my guy to face the right direction, he felt too slow to really be able to dodge all of the incoming fire and sometime I didn’t even know where on the map I was suppose to go.
Forgotten Worlds has the same control scheme but it’s just so nice looking and fun that I never felt put out when trying to deal with controlling my character. Although Forgotten Worlds is too easy to beat.
But despite all my complaints about three of my four new additions they do look pretty and I’ll enjoy putting them on the shelf with the others 🙂
Another tiny incentive for me regarding these new additions is when I first started this blog I had almost exactly the same number of Japanese Mega Drives games as Genesis games. But over the years the Mega Drive count took a big lead. Mostly because they were cheaper and easier to find. Even though they shipped all the way from Japan! So now, slowly, I’ll see if I can bring the count closer together and restore balance to the force and all that jazz.
Before this post I had 160 Genesis games to 194 Japanese Mega Drive games. And now that’s 164 Genesis games to 194 Japanese Mega Drive games. YAY!
Just 30 more Genesis games to go! That’s about 18% more Genesis titles required to catch up to my Japanese Mega Drive count! And knowing me I’ll find some Mega drive games that I wont be able to pass up along the way before I get my next 34Â Genesis titles.
Nice New Genesis Additions for the Collection
Earnest Evan (Excellent Condition), Romance of the Three Kingdoms III (Excellent Condition)Â and Caliber 50 (Good Condition)Â cost me $55 together. At just over $18 each I’m very happy with them… even though I don’t like them. That makes sense, right?
Below is what I feel was the best find of the day. A complete boxed Japanese Sega Mega Drive. Which is in excellent condition!
Japanese Mega Drive
Asian Region Packaging
I’ve always wanted a Japanese Mega Drive but because of shipping it was always just too expensive. Specially considering the fact that I have many Sega Genesis consoles kicking around.
Box Opened
Mega Drive Close Up
When I bought this Mega Drive I was sure it was the Japanese version. It had to be, right?
Later I went online to double check and I found the video below from Ian. So I realized that my packaging is definitely what was used for the Asian markets but not Japan. I kept watching and I started to realize that despite the Asian market packaging everything else about this Mega Drive console was exactly to specification of the original Japanese model.
My beautiful Mega Drive is Model # HAA-2510,  it has writing on the left and right side of the power LED, the word Trigger is written above the A B C buttons and the button letters are Red not black and the system has the cartridge lock that engages when you power on the system. This Mega Drive also plays with no slow downs on my NTSC Television. I tested it with Sonic 1 and 2. So it’s not PAL and it is running at 60 Hz.
To be honest I’m not 100% why this model is more sought after. I don’t know why an Asian market Mega Drive that runs at 60 Hz wouldn’t be just as good. I’ve read a few comments that people believe the audio is better on the HAA-2510 but I don’t know any details.
This Mega Drive cost me $65 with no shipping or anything else to deal with so I feel like it was a great deal. I’m really happy with it.
A good friend of mine surprised me recently by taking me to a relatively new (and local) Video Game store that specializes in Retro Video Games. As I was walking through the door I was expecting modern games with a hand full of old stuff. But to my surprise, by far, the majority of games were Retro.
There were countless PS2 and Xbox original games and most other disc bases systems but there were also a good number of Master System and Genesis games. And even more NES and SNES. I’ll be honest, I got a little excited as the scenery started to sink in.
There were a lot of common Master System games but I did find one that I didn’t have. A complete and Excellent condition Battle Out Run and the asking price was $20. With no exchange rate, shipping or duty to worry about this felt like a great deal. And as you can see;Â I took it!
Battle Outrun
Battle Outrun Gameplay by the Sega Dude
I’ve been trying to do a little more with my posts so I’ve started recording and posting gameplay footage of the games I’m adding to the collection. This is biggest reason why these posts have become a lot more infrequent. Even though the video editing is very basic it takes time but I am starting to getting the hang of it. I found that doing this forces me to play more often and to play games that I normally might not bother with (for better or for worse).
Battle Out Run is not a great game… but it’s not terrible either. The premise is very simple. Drive and don’t hit anything. The better you do the sooner you’ll get to the boss and the more time you’ll have to beat him/her. All the cars you encounter are thug drivers who are trying to prevent you from reaching the boss. They’ll come at you in about three different patterns which feels more varied than is sounds as the road winds and turns and as you manage other obstacles like oil slicks and barriers on the road and signs and post off to the side.
You earn cash after each stage to level up your car and I’m surprised that I could actually notice the improvements as I went along. But these upgrades aren’t hard to earn. Beat the level and you’ll have enough money to buy stuff. By level 6 (of 9) I was close to being fully upgraded. You don’t have to play the levels in order and you’ll get at least a few continues if your time runs out. After failing to beat the boss on level 7 and 8 I called it quits. I was surprised that I had played for almost an hour by this point (don’t watch the whole clip, you’ll hate me if you do). So the game is somewhat entertaining. Had I beaten the game I couldn’t imagine ever wanting to go back for more.
All in I’m very pleased to add Battle Out Run to the collection.
I ended up buying two other Master System games that I already have just because I couldn’t stand the idea of leaving them behind. I bought a second copy of Phantasy Star and Miracle Warriors. If you know anything at all about the Sega Master System you know that Phantasy Star is the game to get. And even though Miracle Warriors is pretty common this one came with the map which is much harder to find. Both of these games are complete and Very Good condition. Both of my other copies are in a bit better shape but I was compelled and could not leave with out them.
Miracle Warriors – Seal of the Dark Lord
Miracle Warriors Gameplay by the Sega Dude
I’m pretty sure Miracle Warriors was my first RPG. I was a young kid and I loved the Fantasy genre. For me Miracle Warriors was a hard game but I could not stop playing it. Each time a character leveled or when I purchased a better weapon or any quest item it felt like a huge success. And even though the game is so simplistic (borderline crude) exploring this open world was awesome. This is easily one of my favorite games for the Sega Master System. However, if someone told me they hated Miracle Warriors I would understand completely. It ‘s not for everyone.
It’s mostly XP grinding with random encounters that have zero animations other than monsters that shake and flash during combat. Personally I do think the graphics are nice, there just not animated.
My gameplay footage above is just a sample of what the game is like. Some traveling, combat, entering a town and a dungeon. That is the foundation of Miracle Warriors. The picture above is my previous copy that is in a little better shape than my recent purchase of the game. And here is my map. Aside from three dots it is in almost perfect shape. In my mind it helps that these three dots were placed there by someone who was serious about playing and beating the game and the dots are not just random damage or scribbles. These three marked locations are very important places for the finale of Miracle Warriors. This makes the marks easier for me to accept. I don’t feel the need to hunt down one in better condition.
When I first plugged in my new (and now extra copy) of Miracle Warriors I loaded up a save slot to make sure it was still working. And it is! But I found it funny at how disappointed I was when I saw that the player had named their hero Sega. I guess the voyeur in me felt let down that something personal was removed. I did like seeing the state of the character and seeing how far along this person had come in the game. But to not give your hero a fictional hero name or your own name felt weird. And like I said I laughed at myself when I realized I felt cheated 🙂
But there are five save slots so I continued loading. And I found STEVE who had clearly played for a good long while but still had not found Treo the fourth and last companion to join the heroes on their quest. I was feeling a bit better. People really play this game and I think it’s safe to assume they enjoy it. Then I loaded save slot five where I found WILL. And wow, WILL was a real champion. He was parked close to the end boss and all four characters were leveled to their maximum. Good job WILL!
I purchased five games from this store. Battle Out Run, Phantasy Star and Miracle Warriors for the Sega Master System and Stormlord and Gauntlet IV for the Sega Genesis. The stores list price was $60 for Phantasy Star, $15 for Miracle Warriors and $20 each for the other three, totaling approx. $152 (with tax). But when buying all five they gave them to me for $120 all in. So without adjusting the cost of the other four, Phantasy Star cost $45. It’s still a chunk of money but for this game there was no way I could leave it behind. Anyone want to trade for a complete Phantasy Star?
Ah, Phantasy Star. Where to begin?
Someday I’ll do a proper review. For now I’m going to say this: Phantasy Star is the Best 8bit RPG by far. It’s still my favorite RPG and it’s my all time favorite video game. I know, it’s a tough call. If you had to pick only one video game; what would you chose as your favorite?
I honestly believe that Phantasy Star is so good that it rivals the best 16bit RPGs for the Genesis and Super Nintendo. That’s how far ahead of it’s time it was. I’m not going to say it’s better than this game or that game but if you’re into retro RPG’s you really should not miss out on Phantasy Star. I played it when it was brand new, I had a great time and I’m full of nostalgia for the game so I know I can’t help but be a bit biased. But when I focus and try to be as objective as I can I still come up with the judgment that this game is a Mater Piece (did you see what I did there? …cause it’s a Master System game).
Phantasy Star
The game pictured is my copy and not the new purchase. And again the above gameplay just shows the basics of the game. I loaded a save file from my cartridge that belongs to the previous owner. You can sample the visuals, music and sounds as well as see towns, combat, travel and dungeons. The core mechanics are very much like most RPG’s of the era. A lot of grinding to level, finding party members and quests, buying better gear and exploring. Phantasy Star does everything well and in some cases really outshines the rest. If I had to pick one thing it did better I’d have to say Phantasy Star did a beautiful job at feeling like an open world game. You didn’t just travel from one area to the next. Often when you left a region it was not forgotten and never used again. Some places remained important beyond your first encounter with them. And sometimes you could enter areas that technically were not the next place you were suppose to go. This made the game feel bigger than it was and made exploration so much more fun and engaging.
The first companion you may or may not find will not be the first to join your group. You might find Odin first but you wont be able to free him until you find Myau who’s not even on the same planet you start on. You’ll soon discover that Odin was turned to stone by Medusa but you wont encounter Medusa for a very long time. Important plot pieces feel connected and logical not just sequential.
Other very cool features are the 3D dungeons, backgrounds in encounters that match the terrain you were on and monsters that move and do something when they attack you. Some even have multiple animation for different attacks.
Local Game Store Finds
Turns out I already have Gauntlet IV for the Genesis. I thought I had it for the Japanese Mega Drive which is why I bought this one (new one pictured above). So three of the 5 purchases are games that I already have. If I could do it again I would have skipped Gauntlet IV but the rest are doubles that I’m happy to have. Anyone want to trade for a Gauntlet IV?
Normally I only want to get games which I consider are in Excellent condition and only the versions that are in clam shell cases (when there is an option). For the Genesis version of Stormlord I don’t know if there is clam shell case version so I was willing to buy this cardboard case version. If cardboard is the only version I think it will be hard to find a copy in better shape even though this one is just Good. I’ll do a proper post for Gauntlet IV and Stormlord later. I just wanted to mention them because I found all five games at the same store. It’s so rare to find games out in the wild vs. online. And I had a lot of fun shopping for these games during my visit.